Make everything required.
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@ -56,12 +56,12 @@ type Mission = {
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"Survival Bonus": number;
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"Gold Mined": number;
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"Bittergem"?: number;
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"Ebonite Mutation"?: number;
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"Kursite Infection"?: number;
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"OMEN Modular Exterminator"?: number;
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"Tritilyte Shard"?: number;
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"Tyrant Shard"?: number;
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"Bittergem": number;
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"Ebonite Mutation": number;
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"Kursite Infection": number;
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"OMEN Modular Exterminator": number;
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"Tritilyte Shard": number;
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"Tyrant Shard": number;
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};
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"Experience Breakdown": {
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@ -70,13 +70,13 @@ type Mission = {
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"Minerals Mined": number;
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"Hostiles Killed": number;
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"Double XP"?: number;
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"Ebonite Mutation"?: number;
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"Kursite Infection"?: number;
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"OMEN Modular Exterminator"?: number;
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"Plagueheart"?: number;
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"Tritilyte Shard"?: number;
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"Tyrant Shard"?: number;
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"Double XP": number;
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"Ebonite Mutation": number;
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"Kursite Infection": number;
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"OMEN Modular Exterminator": number;
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"Plagueheart": number;
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"Tritilyte Shard": number;
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"Tyrant Shard": number;
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};
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};
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