Add Performance section.
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@ -79,6 +79,13 @@ type Mission = {
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"Tritilyte Shard": number;
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"Tyrant Shard": number;
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};
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"Performance": {
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"Kill Count": number;
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"Mineral Count": number;
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"Revives": number;
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"Downs": number;
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};
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};
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async function main(): Promise<void> {
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@ -390,6 +397,29 @@ async function main(): Promise<void> {
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},
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]);
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const performanceResults = await prompt.prompt([
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{
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type: prompt.Number,
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name: "Performance:Kill Count",
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message: "Performance: Kill Count",
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},
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{
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type: prompt.Number,
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name: "Performance:Mineral Count",
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message: "Performance: Mineral Count",
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},
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{
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type: prompt.Number,
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name: "Performance:Revives",
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message: "Performance: Revives",
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},
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{
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type: prompt.Number,
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name: "Performance:Downs",
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message: "Performance: Downs",
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},
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]);
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const newMission: Mission = {
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"Date": promptResults["Date"]!,
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"Index": (dataMissions[0]?.Index ?? 0) + 1,
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@ -461,6 +491,13 @@ async function main(): Promise<void> {
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"Tritilyte Shard": experienceResults["Experience:Tritilyte Shard"]!,
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"Tyrant Shard": experienceResults["Experience:Tyrant Shard"]!,
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},
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"Performance": {
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"Kill Count": performanceResults["Performance:Kill Count"]!,
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"Mineral Count": performanceResults["Performance:Mineral Count"]!,
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"Revives": performanceResults["Performance:Revives"]!,
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"Downs": performanceResults["Performance:Downs"]!,
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},
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};
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if (options.testing) {
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