Add gegl:cell-noise.
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import {BaseOperation} from './base.js';
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export interface CellNoiseParameters {
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iterations: number;
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palettize: boolean;
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rank: number;
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scale: number;
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seed: number;
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shape: number;
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}
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export class CellNoise extends BaseOperation<CellNoiseParameters> {
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public static default: CellNoiseParameters = {
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iterations: 1,
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palettize: false,
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rank: 1,
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scale: 1,
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seed: 0,
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shape: 2,
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};
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public get default() {
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return CellNoise.default;
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}
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public appendCrop = true;
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public name = 'gegl:cell-noise';
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constructor(parameters?: Partial<CellNoiseParameters>) {
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super({...CellNoise.default, ...parameters});
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}
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}
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export * from './base.js';
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export * from './base.js';
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export * from './cell-noise.js';
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export * from './crop.js';
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export * from './crop.js';
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export * from './focus-blur.js';
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export * from './focus-blur.js';
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export * from './generic.js';
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export * from './generic.js';
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