Add another batch of operations and enums.
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			@ -22,3 +22,41 @@ gegl_enum!(
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  DepthFirst => "depth-first",
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  Prim => "prim",
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);
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gegl_enum!(
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  MedianBlurAbyssPolicy,
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  None => "none",
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  Clamp => "clamp",
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);
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gegl_enum!(
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  MedianBlurNeighborhood,
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  Square => "square",
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  Circle => "circle",
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  Diamond => "diamond",
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);
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gegl_enum!(
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  MosaicTileType,
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  Squares => "squares",
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  Hexagons => "hexagons",
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  Octagons => "octagons",
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  Triangles => "triangles",
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);
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gegl_enum!(
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  NewsprintPattern,
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  Line => "line",
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  Circle => "circle",
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  Diamond => "diamond",
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  Pssquare => "pssquare",
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  Cross => "cross",
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);
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gegl_enum!(
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  NewsprintColorModel,
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  BlackOnWhite => "black-on-white",
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  Cmyk => "cmyk",
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  Rgb => "rgb",
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  WhiteOnBlack => "white-on-black",
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);
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			@ -115,3 +115,134 @@ gegl_operation!(
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    y: i64, 16, "Vertical width of cells pixels.",
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  ),
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);
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gegl_operation!(
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  struct_name: MedianBlur,
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  gegl_name: "median-blur",
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  append_crop: false,
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  values: (
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    abyss_policy: MedianBlurAbyssPolicy, MedianBlurAbyssPolicy::Clamp, "How image edges are handled.",
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    alpha_percentile: f64, 50.0, "Neighborhood alpha percentile.",
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    high_precision: bool, false, "Avoid clipping and quantization",
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    neighborhood: MedianBlurNeighborhood, MedianBlurNeighborhood::Circle, "Neighborhood type.",
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    percentile: f64, 50.0, "Neighborhood color percentile.",
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    radius: f64, 3.0, "Neighborhood radius, a negative value will calculate with inverted percentiles.",
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  ),
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);
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gegl_operation!(
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  struct_name: Mirrors,
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  gegl_name: "mirrors",
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  append_crop: false,
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  values: (
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    clip: bool, true, "Clip result to input size.",
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    c_x: f64, 0.5, "X coordinate of symmetry center in output.",
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    c_y: f64, 0.5, "Y coordinate of symmetry center in output.",
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    input_scale: f64, 100.0, "Scale factor to make rendering size bigger.",
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    m_angle: f64, 0.0, "Rotation applied to the mirrors.",
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    n_segs: i64, 6, "Number of mirrors to use.",
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    output_scale: f64, 1.0, "Scale factor to make rendering size bigger.",
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    o_x: f64, 0.0, "X axis ratio for the center of mirroring",
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    o_y: f64, 0.0, "Y axis ratio for the center of mirroring",
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    r_angle: f64, 0.0, "Rotation applied to the result.",
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    trim_x: f64, 0.0, "X axis ratio for trimming mirror expanse",
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    trim_y: f64, 0.0, "Y axis ratio for trimming mirror expanse",
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    warp: bool, true, "Fill full output area.",
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  ),
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);
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gegl_operation!(
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  struct_name: Mosaic,
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  gegl_name: "mosaic",
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  append_crop: false,
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  values: (
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    antialiasing: bool, true, "Enables smoother tile output.",
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    color_averaging: bool, true, "Tile color based on average of subsumed pixels.",
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    color_variation: f64, 0.2, "Magnitude of random color variations.",
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    joints_color: String, "#000".to_string(), "Joints color.",
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    light_color: String, "#fff".to_string(), "Light color.",
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    light_dir: f64, 135.0, "Direction of light-source (in degrees).",
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    seed: f64, 0.0, "Random seed.",
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    tile_allow_split: bool, true, "Allows splitting tiles at hard edges.",
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    tile_height: f64, 4.0, "Apparent height of each tile (in pixels).",
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    tile_neatness: f64, 0.65, "Deviation from perfectly formed tiles.",
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    tile_size: f64, 15.0, "Average diameter of each tile (in pixels).",
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    tile_spacing: f64, 1.0, "Inter-tile spacing (in pixels).",
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    tile_surface: bool, false, "Surface characteristics.",
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    tile_type: MosaicTileType, MosaicTileType::Hexagons, "What shape to use for tiles.",
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  ),
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);
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gegl_operation!(
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  struct_name: Newsprint,
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  gegl_name: "newsprint",
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  append_crop: false,
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  values: (
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    aa_samples: i64, 16, "Number of samples that are averaged for antialiasing the result.",
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    angle: f64, 75.0, "Black angle.",
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    angle2: f64, 15.0, "Red and cyan angle.",
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    angle3: f64, 45.0, "Green and magenta angle.",
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    angle4: f64, 0.0, "Blue and yellow angle.",
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    angleboost: f64, 0.0, "Multiplication factor for desired rotation of the local space for texture, the way this is computed makes it weak for desaturated colors and possibly stronger where there is color.",
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    black_pullout: f64, 1.0, "How much of common gray to pull out of CMY.",
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    blocksize: f64, -1.0, "Number of periods per tile, this tiling avoids high frequency anomaly that angle boost causes.",
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    color_model: NewsprintColorModel, NewsprintColorModel::BlackOnWhite, "How many inks to use.",
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    pattern: NewsprintPattern, NewsprintPattern::Line, "Black halftoning/dot pattern to use.",
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    pattern2: NewsprintPattern, NewsprintPattern::Line, "Red and cyan halftoning/dot pattern to use.",
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    pattern3: NewsprintPattern, NewsprintPattern::Line, "Green and magenta halftoning/dot pattern to use.",
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    pattern4: NewsprintPattern, NewsprintPattern::Line, "Blue and yellow halftoning/dot pattern to use.",
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    period: f64, 12.0, "Black number of pixels across one repetition of a base pattern at base resolution.",
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    period2: f64, 12.0, "Red and cyan number of pixels across one repetition of a base pattern at base resolution.",
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    period3: f64, 12.0, "Green and magenta number of pixels across one repetition of a base pattern at base resolution.",
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    period4: f64, 12.0, "Blue and yellow number of pixels across one repetition of a base pattern at base resolution.",
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    turbulence: f64, 0.0, "Color saturation dependent compression of period.",
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  ),
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);
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gegl_operation!(
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  struct_name: NoisePick,
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  gegl_name: "noise-pick",
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  append_crop: true,
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  values: (
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    pct_random: f64, 50.0, "Randomization percentage.",
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    repeat: i64, 1, "Amount of repetitions to make.",
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    seed: f64, 0.0, "Random seed.",
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  ),
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);
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gegl_operation!(
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  struct_name: Oilify,
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  gegl_name: "oilify",
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  append_crop: false,
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  values: (
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    exponent: i64, 8, "Exponent for processing, controls smoothness.",
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    intensities: i64, 128, "Histogram size.",
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    mask_radius: i64, 4, "Radius of circle around pixel.",
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    use_inten: bool, true, "Use pixel luminance values.",
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  ),
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);
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gegl_operation!(
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  struct_name: Plasma,
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  gegl_name: "plasma",
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  append_crop: false,
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  values: (
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    height: i64, 768, "Height of the generated buffer",
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    seed: f64, 0.0, "Random seed.",
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    turbulence: f64, 1.0, "High values give more variation in details.",
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    width: i64, 1024, "Width of the generated buffer.",
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    x: i64, 0, "X coordinate start of the generated buffer.",
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    y: i64, 0, "Y coordinate start of the generated buffer.",
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  ),
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);
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gegl_operation!(
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  struct_name: SimplexNoise,
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  gegl_name: "simplex-noise",
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  append_crop: true,
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  values: (
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    iterations: i64, 1, "The number of noise octaves.",
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    scale: f64, 1.0, "The scale of the noise function.",
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    seed: f64, 1.0, "The random seed for the noise function.",
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  ),
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);
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