Add the remaining operations and enums.
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@ -60,3 +60,27 @@ gegl_enum!(
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Rgb => "rgb",
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WhiteOnBlack => "white-on-black",
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);
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gegl_enum!(
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StereographicProjectionSamplerType,
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Nearest => "nearest",
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Linear => "linear",
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Cubic => "cubic",
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Nohalo => "nohalo",
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Lohalo => "lohalo",
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);
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gegl_enum!(
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WaterpixelsFill,
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Average => "average",
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Random => "random",
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);
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gegl_enum!(
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WavesSamplerType,
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Nearest => "nearest",
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Linear => "linear",
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Cubic => "cubic",
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Nohalo => "nohalo",
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Lohalo => "lohalo",
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);
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@ -246,3 +246,75 @@ gegl_operation!(
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seed: f64, 1.0, "The random seed for the noise function.",
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),
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);
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gegl_operation!(
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struct_name: Softglow,
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gegl_name: "softglow",
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append_crop: false,
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values: (
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brightness: f64, 0.3, "Brightness intensity.",
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glow_radius: f64, 10.0, "Glow radius.",
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sharpness: f64, 0.85, "Sharpness of the highlights.",
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),
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);
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gegl_operation!(
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struct_name: StereographicProjection,
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gegl_name: "stereographic-projection",
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append_crop: false,
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values: (
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height: i64, -1, "Output/rendering height in pixels, -1 for input height.",
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inverse: bool, false, "Do the inverse mapping.",
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pan: f64, 0.0, "Horizontal camera panning.",
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sampler_type: StereographicProjectionSamplerType, StereographicProjectionSamplerType::Nearest, "Image resampling method to use.",
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spin: f64, 0., "Spin angle around camera axis.",
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tilt: f64, 90., "Vertical camera panning.",
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width: i64, -1, "Output/rendering width in pixels, -1 for input width.",
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zoom: f64, 100.0, "Zoom level.",
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),
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);
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gegl_operation!(
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struct_name: TileGlass,
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gegl_name: "tile-glass",
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append_crop: false,
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values: (
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tile_height: i64, 25, "Tile height.",
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tile_width: i64, 25, "Tile width.",
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),
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);
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gegl_operation!(
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struct_name: TileSeamless,
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gegl_name: "tile-seamless",
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append_crop: false,
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values: (,),
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);
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gegl_operation!(
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struct_name: Waterpixels,
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gegl_name: "waterpixels",
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append_crop: false,
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values: (
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fill: WaterpixelsFill, WaterpixelsFill::Average, "How to fill superpixels.",
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regularization: i64, 0, "Spatial regularization, trade-off between superpixel regularity and adherence to object boundaries.",
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size: i64, 32, "Superpixels size.",
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smoothness: f64, 1.0, "Gradient smoothness.",
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),
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);
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gegl_operation!(
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struct_name: Waves,
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gegl_name: "waves",
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append_crop: true,
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values: (
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amplitude: f64, 25.0, "Amplitude of the wave ripples.",
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aspect: f64, 1.0, "Aspect ratio.",
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clamp: bool, false, "Limit deformation in the image area.",
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period: f64, 100.0, "Period/wavelength of the ripples.",
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phi: f64, 0.0, "Phase shift of the waves.",
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sampler_type: WavesSamplerType, WavesSamplerType::Cubic, "Mathematical method for reconstructing pixel values.",
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x: f64, 0.5, "Center X coordinate to start the waves from.",
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y: f64, 0.5, "Center Y coordinate to start the waves from.",
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),
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);
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