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15 changed files with 128 additions and 1139 deletions

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Cargo.lock generated
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@ -2,172 +2,6 @@
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@ -258,17 +63,6 @@ dependencies = [
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@ -2,8 +2,7 @@
[workspace] [workspace]
members = [ members = [
"gegl", "gegl"
"interlinked",
] ]
resolver = "2" resolver = "2"

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@ -3,7 +3,7 @@
[package] [package]
name = "gegl" name = "gegl"
description = "GEGL data structure library for Rust." description = "GEGL data structure library for Rust."
repository = "https://git.bauke.xyz/driftingnebula/interlinked" repository = "https://git.bauke.xyz/driftingnebula/gegl"
license = "AGPL-3.0-or-later" license = "AGPL-3.0-or-later"
version = "0.0.0" version = "0.0.0"
authors = ["Bauke <me@bauke.xyz>"] authors = ["Bauke <me@bauke.xyz>"]
@ -18,7 +18,6 @@ workspace = true
[dependencies] [dependencies]
indexmap = "2.1.0" indexmap = "2.1.0"
paste = "1.0.14"
[dev-dependencies] [dev-dependencies]
insta = "1.34.0" insta = "1.34.0"

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@ -15,27 +15,16 @@ pub type GeglData = indexmap::IndexMap<&'static str, String>;
/// The [`GeglOperation`] trait defines a set of common functions for the /// The [`GeglOperation`] trait defines a set of common functions for the
/// individual operations to implement so they can be used with the GEGL CLI. /// individual operations to implement so they can be used with the GEGL CLI.
pub trait GeglOperation: std::fmt::Debug + Send + Sync { pub trait GeglOperation: Default + std::fmt::Debug {
/// Some GEGL operations will run infinitely unless you limit the buffer in /// Some GEGL operations will run infinitely unless you limit the buffer in
/// some way, so all operations must indicate whether or not they should be /// some way, so all operations must indicate whether or not they should be
/// followed by a crop operation. /// followed by a crop operation.
fn append_crop_operation(&self) -> bool; fn append_crop_operation(&self) -> bool;
/// Return the default values for the operation as a [`GeglData`].
///
/// The reason this can't use [`Default`] is because we want the trait to be
/// object-safe so we can use [`Box<dyn GeglOperation>`]. Implementing
/// [`Default`] makes the trait [`Sized`] and no longer object-safe.
///
/// The [`gegl_operation`] macro still implements and calls [`Default`] anyway
/// so it's easy to instantiate operations but we have to go in a roundabout
/// way to actually get the values from it for this function.
fn default_values(&self) -> GeglData;
/// Creates the parameters for the graph to be used with the GEGL CLI. /// Creates the parameters for the graph to be used with the GEGL CLI.
fn graph(&self, include_default_values: bool) -> Vec<String> { fn graph(&self, include_default_values: bool) -> Vec<String> {
let mut graph = vec![self.name().to_string()]; let mut graph = vec![self.name().to_string()];
let defaults = self.default_values(); let defaults = Self::default().values();
for (key, value) in self.values() { for (key, value) in self.values() {
if !include_default_values && defaults.get(key) == Some(&value) { if !include_default_values && defaults.get(key) == Some(&value) {

View File

@ -3,7 +3,6 @@
use crate::gegl_enum; use crate::gegl_enum;
gegl_enum!( gegl_enum!(
/// The shape for [`FocusBlur`][super::FocusBlur].
FocusBlurShape, FocusBlurShape,
Circle => "circle", Circle => "circle",
Square => "square", Square => "square",
@ -13,28 +12,24 @@ gegl_enum!(
); );
gegl_enum!( gegl_enum!(
/// The type for [`FocusBlur`][super::FocusBlur].
FocusBlurType, FocusBlurType,
Gaussian => "gaussian", Gaussian => "gaussian",
Lens => "lens", Lens => "lens",
); );
gegl_enum!( gegl_enum!(
/// The algorithm type for [`Maze`][super::Maze].
MazeAlgorithmType, MazeAlgorithmType,
DepthFirst => "depth-first", DepthFirst => "depth-first",
Prim => "prim", Prim => "prim",
); );
gegl_enum!( gegl_enum!(
/// The abyss policy for [`MedianBlur`][super::MedianBlur].
MedianBlurAbyssPolicy, MedianBlurAbyssPolicy,
None => "none", None => "none",
Clamp => "clamp", Clamp => "clamp",
); );
gegl_enum!( gegl_enum!(
/// The neighborhood for [`MedianBlur`][super::MedianBlur].
MedianBlurNeighborhood, MedianBlurNeighborhood,
Square => "square", Square => "square",
Circle => "circle", Circle => "circle",
@ -42,7 +37,6 @@ gegl_enum!(
); );
gegl_enum!( gegl_enum!(
/// The tile type for [`Mosaic`][super::Mosaic].
MosaicTileType, MosaicTileType,
Squares => "squares", Squares => "squares",
Hexagons => "hexagons", Hexagons => "hexagons",
@ -51,7 +45,6 @@ gegl_enum!(
); );
gegl_enum!( gegl_enum!(
/// The pattern for [`Newsprint`][super::Newsprint].
NewsprintPattern, NewsprintPattern,
Line => "line", Line => "line",
Circle => "circle", Circle => "circle",
@ -61,37 +54,9 @@ gegl_enum!(
); );
gegl_enum!( gegl_enum!(
/// The color model for [`Newsprint`][super::Newsprint].
NewsprintColorModel, NewsprintColorModel,
BlackOnWhite => "black-on-white", BlackOnWhite => "black-on-white",
Cmyk => "cmyk", Cmyk => "cmyk",
Rgb => "rgb", Rgb => "rgb",
WhiteOnBlack => "white-on-black", WhiteOnBlack => "white-on-black",
); );
gegl_enum!(
/// The sampler type for [`StereographicProjection`][super::StereographicProjection].
StereographicProjectionSamplerType,
Nearest => "nearest",
Linear => "linear",
Cubic => "cubic",
Nohalo => "nohalo",
Lohalo => "lohalo",
);
gegl_enum!(
/// The fill for [`Waterpixels`][super::Waterpixels].
WaterpixelsFill,
Average => "average",
Random => "random",
);
gegl_enum!(
/// The sampler type for [`Waves`][super::Waves].
WavesSamplerType,
Nearest => "nearest",
Linear => "linear",
Cubic => "cubic",
Nohalo => "nohalo",
Lohalo => "lohalo",
);

View File

@ -7,39 +7,17 @@ macro_rules! gegl_operation {
struct_name: $struct_name:ident, struct_name: $struct_name:ident,
gegl_name: $gegl_name:expr, gegl_name: $gegl_name:expr,
append_crop: $append_crop:expr, append_crop: $append_crop:expr,
values: ( values: ($($key:ident: $key_type:ty, $key_default:expr, $key_doc:expr),*,),
$(
$(#[$key_meta:meta])*
$key:ident: $key_type:ty, $key_default:expr
),*,
),
) => { ) => {
#[doc = concat!(" The `gegl:", $gegl_name, "` operation.")] #[doc = concat!(" The `gegl:", $gegl_name, "` operation.")]
#[derive(Debug)] #[derive(Debug)]
pub struct $struct_name { pub struct $struct_name {
$( $(
$(#[$key_meta])* #[doc = concat!(" ", $key_doc)]
pub $key: $key_type, pub $key: $key_type,
)* )*
} }
paste::paste! {
impl $struct_name {
$(
#[doc = concat!(" Builder function to assign `", stringify!($key), "`.")]
pub fn [<with_ $key>](mut self, value: $key_type) -> $struct_name {
self.$key = value;
self
}
)*
/// Get this operation inside a [`Box`].
pub fn boxed(self) -> Box<$struct_name> {
Box::new(self)
}
}
}
impl Default for $struct_name { impl Default for $struct_name {
fn default() -> $struct_name { fn default() -> $struct_name {
$struct_name { $struct_name {
@ -53,10 +31,6 @@ macro_rules! gegl_operation {
$append_crop $append_crop
} }
fn default_values(&self) -> $crate::GeglData {
Self::default().values()
}
fn name(&self) -> &'static str { fn name(&self) -> &'static str {
concat!("gegl:", $gegl_name) concat!("gegl:", $gegl_name)
} }
@ -74,15 +48,14 @@ macro_rules! gegl_operation {
#[macro_export] #[macro_export]
macro_rules! gegl_enum { macro_rules! gegl_enum {
( (
$(#[$enum_meta:meta])*
$enum_name:ident, $enum_name:ident,
$($key:ident => $value:expr),*, $($key:ident => $value:expr),*,
) => { ) => {
$(#[$enum_meta])* #[doc = "TODO: Generate documentation for [`gegl_enum!`]."]
#[derive(Debug)] #[derive(Debug)]
pub enum $enum_name { pub enum $enum_name {
$( $(
#[doc = concat!("The [`", stringify!($enum_name), "`] `", $value, "`." )] #[doc = "TODO: Generate documentation for [`gegl_enum!`]."]
$key, $key,
)* )*
} }

View File

@ -12,16 +12,11 @@ gegl_operation!(
gegl_name: "bloom", gegl_name: "bloom",
append_crop: false, append_crop: false,
values: ( values: (
/// Don't over-expose highlights. limit_exposure: bool, false, "Don't over-expose highlights.",
limit_exposure: bool, false, radius: f64, 10.0, "Glow radius.",
/// Glow radius. softness: f64, 25.0, "Glow-area edge softness.",
radius: f64, 10.0, strength: f64, 50.0, "Glow strength.",
/// Glow-area edge softness. threshold: f64, 50.0, "Glow-area brightness threshold.",
softness: f64, 25.0,
/// Glow strength.
strength: f64, 50.0,
/// Glow-area brightness threshold.
threshold: f64, 50.0,
), ),
); );
@ -30,10 +25,8 @@ gegl_operation!(
gegl_name: "cartoon", gegl_name: "cartoon",
append_crop: true, append_crop: true,
values: ( values: (
/// The mask radius. mask_radius: f64, 7.0, "The mask radius.",
mask_radius: f64, 7.0, pct_black: f64, 0.2, "The percentage of black.",
/// The percentage of black.
pct_black: f64, 0.2,
), ),
); );
@ -42,18 +35,12 @@ gegl_operation!(
gegl_name: "cell-noise", gegl_name: "cell-noise",
append_crop: true, append_crop: true,
values: ( values: (
/// The number of noise octaves. iterations: i64, 1, "The number of noise octaves.",
iterations: i64, 1, palettize: bool, false, "Fill each cell with a random color.",
/// Fill each cell with a random color. rank: i64, 1, "Select the n-th closest point",
palettize: bool, false, scale: f64, 1.0, "The scale of the noise function.",
/// Select the n-th closest point seed: f64, 0.0, "The random seed for the noise function.",
rank: i64, 1, shape: f64, 2.0, "Interpolate between Manhattan and Euclidean distance.",
/// The scale of the noise function.
scale: f64, 1.0,
/// The random seed for the noise function.
seed: f64, 0.0,
/// Interpolate between Manhattan and Euclidean distance.
shape: f64, 2.0,
), ),
); );
@ -62,16 +49,11 @@ gegl_operation!(
gegl_name: "crop", gegl_name: "crop",
append_crop: false, append_crop: false,
values: ( values: (
/// The wanted height of the buffer. height: f64, 0.0, "The wanted height of the buffer.",
height: f64, 0.0, reset_origin: bool, false, "Reset the origin for the coordinates.",
/// Reset the origin for the coordinates. width: f64, 0.0, "The wanted width of the buffer.",
reset_origin: bool, false, x: f64, 0.0, "The X coordinate to start from.",
/// The wanted width of the buffer. y: f64, 0.0, "The Y coordinate to start from.",
width: f64, 0.0,
/// The X coordinate to start from.
x: f64, 0.0,
/// The Y coordinate to start from.
y: f64, 0.0,
), ),
); );
@ -80,34 +62,20 @@ gegl_operation!(
gegl_name: "diffraction-patterns", gegl_name: "diffraction-patterns",
append_crop: true, append_crop: true,
values: ( values: (
/// Number of contours (blue); blue_contours: f64, 0.97, "Number of contours (blue);",
blue_contours: f64, 0.97, blue_frequency: f64, 1.12, "Light frequency (blue).",
/// Light frequency (blue). blue_sedges: f64, 0.64, "Number of sharp edges (blue).",
blue_frequency: f64, 1.12, brightness: f64, 0.07, "Brightness and shifting/fattening of contours.",
/// Number of sharp edges (blue). green_contours: f64, 0.82, "Number of contours (green);",
blue_sedges: f64, 0.64, green_frequency: f64, 1.22, "Light frequency (green).",
/// Brightness and shifting/fattening of contours. green_sedges: f64, 0.68, "Number of sharp edges (green).",
brightness: f64, 0.07, height: i64, 200, "Height of the generated buffer.",
/// Number of contours (green); polarization: f64, -0.47, "Polarization.",
green_contours: f64, 0.82, red_contours: f64, 0.82, "Number of contours (red);",
/// Light frequency (green). red_frequency: f64, 0.81, "Light frequency (red).",
green_frequency: f64, 1.22, red_sedges: f64, 0.61, "Number of sharp edges (red).",
/// Number of sharp edges (green). scattering: f64, 37.13, "Scattering (speed vs. quality).",
green_sedges: f64, 0.68, width: i64, 200, "Width of the generated buffer.",
/// Height of the generated buffer.
height: i64, 200,
/// Polarization.
polarization: f64, -0.47,
/// Number of contours (red);
red_contours: f64, 0.82,
/// Light frequency (red).
red_frequency: f64, 0.81,
/// Number of sharp edges (red).
red_sedges: f64, 0.61,
/// Scattering (speed vs. quality).
scattering: f64, 37.13,
/// Width of the generated buffer.
width: i64, 200,
), ),
); );
@ -116,34 +84,20 @@ gegl_operation!(
gegl_name: "focus-blur", gegl_name: "focus-blur",
append_crop: false, append_crop: false,
values: ( values: (
/// The aspect ratio of the focus region. aspect_ratio: f64, 0.0, "The aspect ratio of the focus region.",
aspect_ratio: f64, 0.0, blur_radius: f64, 25.0, "Out-of-focus blur radius.",
/// Out-of-focus blur radius. blur_type: FocusBlurType, FocusBlurType::Gaussian, "The blur type.",
blur_radius: f64, 25.0, focus: f64, 0.25, "The focus region's inner limit.",
/// The blur type. highlight_factor: f64, 0.0, "Relative highlight strength.",
blur_type: FocusBlurType, FocusBlurType::Gaussian, highlight_threshold_high: f64, 1.0, "Highlight threshold (high).",
/// The focus region's inner limit. highlight_threshold_low: f64, 0.0, "Highlight threshold (low).",
focus: f64, 0.25, high_quality: bool, false, "Generate more accurate and consistent output.",
/// Relative highlight strength. midpoint: f64, 0.5, "The focus region's transition midpoint.",
highlight_factor: f64, 0.0, radius: f64, 0.75, "The focus region's outer radius.",
/// Highlight threshold (high). rotation: f64, 0.0, "The rotation of the focus region.",
highlight_threshold_high: f64, 1.0, shape: FocusBlurShape, FocusBlurShape::Circle, "The blur shape.",
/// Highlight threshold (low). x: f64, 0.5, "The X coordinate for the center of the blur.",
highlight_threshold_low: f64, 0.0, y: f64, 0.5, "The Y coordinate for the center of the blur.",
/// Generate more accurate and consistent output.
high_quality: bool, false,
/// The focus region's transition midpoint.
midpoint: f64, 0.5,
/// The focus region's outer radius.
radius: f64, 0.75,
/// The rotation of the focus region.
rotation: f64, 0.0,
/// The blur shape.
shape: FocusBlurShape, FocusBlurShape::Circle,
/// The X coordinate for the center of the blur.
x: f64, 0.5,
/// The Y coordinate for the center of the blur.
y: f64, 0.5,
), ),
); );
@ -152,20 +106,13 @@ gegl_operation!(
gegl_name: "maze", gegl_name: "maze",
append_crop: false, append_crop: false,
values: ( values: (
/// Maze algorithm type algorithm_type: MazeAlgorithmType, MazeAlgorithmType::DepthFirst, "Maze algorithm type",
algorithm_type: MazeAlgorithmType, MazeAlgorithmType::DepthFirst, bg_color: String, "#fff".to_string(), "The background color.",
/// The background color. fg_color: String, "#000".to_string(), "The foreground color.",
bg_color: String, "#fff".to_string(), seed: f64, 0.0, "The random seed.",
/// The foreground color. tileable: bool, false, "Whether the maze should be tileable.",
fg_color: String, "#000".to_string(), x: i64, 16, "Horizontal width of cells pixels.",
/// The random seed. y: i64, 16, "Vertical width of cells pixels.",
seed: f64, 0.0,
/// Whether the maze should be tileable.
tileable: bool, false,
/// Horizontal width of cells pixels.
x: i64, 16,
/// Vertical width of cells pixels.
y: i64, 16,
), ),
); );
@ -174,19 +121,12 @@ gegl_operation!(
gegl_name: "median-blur", gegl_name: "median-blur",
append_crop: false, append_crop: false,
values: ( values: (
/// How image edges are handled. abyss_policy: MedianBlurAbyssPolicy, MedianBlurAbyssPolicy::Clamp, "How image edges are handled.",
abyss_policy: MedianBlurAbyssPolicy, MedianBlurAbyssPolicy::Clamp, alpha_percentile: f64, 50.0, "Neighborhood alpha percentile.",
/// Neighborhood alpha percentile. high_precision: bool, false, "Avoid clipping and quantization",
alpha_percentile: f64, 50.0, neighborhood: MedianBlurNeighborhood, MedianBlurNeighborhood::Circle, "Neighborhood type.",
/// Avoid clipping and quantization percentile: f64, 50.0, "Neighborhood color percentile.",
high_precision: bool, false, radius: f64, 3.0, "Neighborhood radius, a negative value will calculate with inverted percentiles.",
/// Neighborhood type.
neighborhood: MedianBlurNeighborhood, MedianBlurNeighborhood::Circle,
/// Neighborhood color percentile.
percentile: f64, 50.0,
/// Neighborhood radius, a negative value will calculate with inverted
/// percentiles.
radius: f64, 3.0,
), ),
); );
@ -195,32 +135,19 @@ gegl_operation!(
gegl_name: "mirrors", gegl_name: "mirrors",
append_crop: false, append_crop: false,
values: ( values: (
/// Clip result to input size. clip: bool, true, "Clip result to input size.",
clip: bool, true, c_x: f64, 0.5, "X coordinate of symmetry center in output.",
/// X coordinate of symmetry center in output. c_y: f64, 0.5, "Y coordinate of symmetry center in output.",
c_x: f64, 0.5, input_scale: f64, 100.0, "Scale factor to make rendering size bigger.",
/// Y coordinate of symmetry center in output. m_angle: f64, 0.0, "Rotation applied to the mirrors.",
c_y: f64, 0.5, n_segs: i64, 6, "Number of mirrors to use.",
/// Scale factor to make rendering size bigger. output_scale: f64, 1.0, "Scale factor to make rendering size bigger.",
input_scale: f64, 100.0, o_x: f64, 0.0, "X axis ratio for the center of mirroring",
/// Rotation applied to the mirrors. o_y: f64, 0.0, "Y axis ratio for the center of mirroring",
m_angle: f64, 0.0, r_angle: f64, 0.0, "Rotation applied to the result.",
/// Number of mirrors to use. trim_x: f64, 0.0, "X axis ratio for trimming mirror expanse",
n_segs: i64, 6, trim_y: f64, 0.0, "Y axis ratio for trimming mirror expanse",
/// Scale factor to make rendering size bigger. warp: bool, true, "Fill full output area.",
output_scale: f64, 1.0,
/// X axis ratio for the center of mirroring
o_x: f64, 0.0,
/// Y axis ratio for the center of mirroring
o_y: f64, 0.0,
/// Rotation applied to the result.
r_angle: f64, 0.0,
/// X axis ratio for trimming mirror expanse
trim_x: f64, 0.0,
/// Y axis ratio for trimming mirror expanse
trim_y: f64, 0.0,
/// Fill full output area.
warp: bool, true,
), ),
); );
@ -229,34 +156,20 @@ gegl_operation!(
gegl_name: "mosaic", gegl_name: "mosaic",
append_crop: false, append_crop: false,
values: ( values: (
/// Enables smoother tile output. antialiasing: bool, true, "Enables smoother tile output.",
antialiasing: bool, true, color_averaging: bool, true, "Tile color based on average of subsumed pixels.",
/// Tile color based on average of subsumed pixels. color_variation: f64, 0.2, "Magnitude of random color variations.",
color_averaging: bool, true, joints_color: String, "#000".to_string(), "Joints color.",
/// Magnitude of random color variations. light_color: String, "#fff".to_string(), "Light color.",
color_variation: f64, 0.2, light_dir: f64, 135.0, "Direction of light-source (in degrees).",
/// Joints color. seed: f64, 0.0, "Random seed.",
joints_color: String, "#000".to_string(), tile_allow_split: bool, true, "Allows splitting tiles at hard edges.",
/// Light color. tile_height: f64, 4.0, "Apparent height of each tile (in pixels).",
light_color: String, "#fff".to_string(), tile_neatness: f64, 0.65, "Deviation from perfectly formed tiles.",
/// Direction of light-source (in degrees). tile_size: f64, 15.0, "Average diameter of each tile (in pixels).",
light_dir: f64, 135.0, tile_spacing: f64, 1.0, "Inter-tile spacing (in pixels).",
/// Random seed. tile_surface: bool, false, "Surface characteristics.",
seed: f64, 0.0, tile_type: MosaicTileType, MosaicTileType::Hexagons, "What shape to use for tiles.",
/// Allows splitting tiles at hard edges.
tile_allow_split: bool, true,
/// Apparent height of each tile (in pixels).
tile_height: f64, 4.0,
/// Deviation from perfectly formed tiles.
tile_neatness: f64, 0.65,
/// Average diameter of each tile (in pixels).
tile_size: f64, 15.0,
/// Inter-tile spacing (in pixels).
tile_spacing: f64, 1.0,
/// Surface characteristics.
tile_surface: bool, false,
/// What shape to use for tiles.
tile_type: MosaicTileType, MosaicTileType::Hexagons,
), ),
); );
@ -265,49 +178,24 @@ gegl_operation!(
gegl_name: "newsprint", gegl_name: "newsprint",
append_crop: false, append_crop: false,
values: ( values: (
/// Number of samples that are averaged for antialiasing the result. aa_samples: i64, 16, "Number of samples that are averaged for antialiasing the result.",
aa_samples: i64, 16, angle: f64, 75.0, "Black angle.",
/// Black angle. angle2: f64, 15.0, "Red and cyan angle.",
angle: f64, 75.0, angle3: f64, 45.0, "Green and magenta angle.",
/// Red and cyan angle. angle4: f64, 0.0, "Blue and yellow angle.",
angle2: f64, 15.0, angleboost: f64, 0.0, "Multiplication factor for desired rotation of the local space for texture, the way this is computed makes it weak for desaturated colors and possibly stronger where there is color.",
/// Green and magenta angle. black_pullout: f64, 1.0, "How much of common gray to pull out of CMY.",
angle3: f64, 45.0, blocksize: f64, -1.0, "Number of periods per tile, this tiling avoids high frequency anomaly that angle boost causes.",
/// Blue and yellow angle. color_model: NewsprintColorModel, NewsprintColorModel::BlackOnWhite, "How many inks to use.",
angle4: f64, 0.0, pattern: NewsprintPattern, NewsprintPattern::Line, "Black halftoning/dot pattern to use.",
/// Multiplication factor for desired rotation of the local space for pattern2: NewsprintPattern, NewsprintPattern::Line, "Red and cyan halftoning/dot pattern to use.",
/// texture, the way this is computed makes it weak for desaturated colors pattern3: NewsprintPattern, NewsprintPattern::Line, "Green and magenta halftoning/dot pattern to use.",
/// and possibly stronger where there is color. pattern4: NewsprintPattern, NewsprintPattern::Line, "Blue and yellow halftoning/dot pattern to use.",
angleboost: f64, 0.0, period: f64, 12.0, "Black number of pixels across one repetition of a base pattern at base resolution.",
/// How much of common gray to pull out of CMY. period2: f64, 12.0, "Red and cyan number of pixels across one repetition of a base pattern at base resolution.",
black_pullout: f64, 1.0, period3: f64, 12.0, "Green and magenta number of pixels across one repetition of a base pattern at base resolution.",
/// Number of periods per tile, this tiling avoids high frequency anomaly period4: f64, 12.0, "Blue and yellow number of pixels across one repetition of a base pattern at base resolution.",
/// that angle boost causes. turbulence: f64, 0.0, "Color saturation dependent compression of period.",
blocksize: f64, -1.0,
/// How many inks to use.
color_model: NewsprintColorModel, NewsprintColorModel::BlackOnWhite,
/// Black halftoning/dot pattern to use.
pattern: NewsprintPattern, NewsprintPattern::Line,
/// Red and cyan halftoning/dot pattern to use.
pattern2: NewsprintPattern, NewsprintPattern::Line,
/// Green and magenta halftoning/dot pattern to use.
pattern3: NewsprintPattern, NewsprintPattern::Line,
/// Blue and yellow halftoning/dot pattern to use.
pattern4: NewsprintPattern, NewsprintPattern::Line,
/// Black number of pixels across one repetition of a base pattern at base
/// resolution.
period: f64, 12.0,
/// Red and cyan number of pixels across one repetition of a base pattern at
/// base resolution.
period2: f64, 12.0,
/// Green and magenta number of pixels across one repetition of a base pattern
/// at base resolution.
period3: f64, 12.0,
/// Blue and yellow number of pixels across one repetition of a base pattern
/// at base resolution.
period4: f64, 12.0,
/// Color saturation dependent compression of period.
turbulence: f64, 0.0,
), ),
); );
@ -316,12 +204,9 @@ gegl_operation!(
gegl_name: "noise-pick", gegl_name: "noise-pick",
append_crop: true, append_crop: true,
values: ( values: (
/// Randomization percentage. pct_random: f64, 50.0, "Randomization percentage.",
pct_random: f64, 50.0, repeat: i64, 1, "Amount of repetitions to make.",
/// Amount of repetitions to make. seed: f64, 0.0, "Random seed.",
repeat: i64, 1,
/// Random seed.
seed: f64, 0.0,
), ),
); );
@ -330,14 +215,10 @@ gegl_operation!(
gegl_name: "oilify", gegl_name: "oilify",
append_crop: false, append_crop: false,
values: ( values: (
/// Exponent for processing, controls smoothness. exponent: i64, 8, "Exponent for processing, controls smoothness.",
exponent: i64, 8, intensities: i64, 128, "Histogram size.",
/// Histogram size. mask_radius: i64, 4, "Radius of circle around pixel.",
intensities: i64, 128, use_inten: bool, true, "Use pixel luminance values.",
/// Radius of circle around pixel.
mask_radius: i64, 4,
/// Use pixel luminance values.
use_inten: bool, true,
), ),
); );
@ -346,18 +227,12 @@ gegl_operation!(
gegl_name: "plasma", gegl_name: "plasma",
append_crop: false, append_crop: false,
values: ( values: (
/// Height of the generated buffer. height: i64, 768, "Height of the generated buffer",
height: i64, 768, seed: f64, 0.0, "Random seed.",
/// Random seed. turbulence: f64, 1.0, "High values give more variation in details.",
seed: f64, 0.0, width: i64, 1024, "Width of the generated buffer.",
/// High values give more variation in details. x: i64, 0, "X coordinate start of the generated buffer.",
turbulence: f64, 1.0, y: i64, 0, "Y coordinate start of the generated buffer.",
/// Width of the generated buffer.
width: i64, 1024,
/// X coordinate start of the generated buffer.
x: i64, 0,
/// Y coordinate start of the generated buffer.
y: i64, 0,
), ),
); );
@ -366,109 +241,8 @@ gegl_operation!(
gegl_name: "simplex-noise", gegl_name: "simplex-noise",
append_crop: true, append_crop: true,
values: ( values: (
/// The number of noise octaves. iterations: i64, 1, "The number of noise octaves.",
iterations: i64, 1, scale: f64, 1.0, "The scale of the noise function.",
/// The scale of the noise function. seed: f64, 1.0, "The random seed for the noise function.",
scale: f64, 1.0,
/// The random seed for the noise function.
seed: f64, 1.0,
),
);
gegl_operation!(
struct_name: Softglow,
gegl_name: "softglow",
append_crop: false,
values: (
/// Brightness intensity.
brightness: f64, 0.3,
/// Glow radius.
glow_radius: f64, 10.0,
/// Sharpness of the highlights.
sharpness: f64, 0.85,
),
);
gegl_operation!(
struct_name: StereographicProjection,
gegl_name: "stereographic-projection",
append_crop: false,
values: (
/// Output/rendering height in pixels, -1 for input height.
height: i64, -1,
/// Do the inverse mapping.
inverse: bool, false,
/// Horizontal camera panning.
pan: f64, 0.0,
/// Image resampling method to use.
sampler_type: StereographicProjectionSamplerType, StereographicProjectionSamplerType::Nearest,
/// Spin angle around camera axis.
spin: f64, 0.,
/// Vertical camera panning.
tilt: f64, 90.,
/// Output/rendering width in pixels, -1 for input width.
width: i64, -1,
/// Zoom level.
zoom: f64, 100.0,
),
);
gegl_operation!(
struct_name: TileGlass,
gegl_name: "tile-glass",
append_crop: false,
values: (
/// Tile height.
tile_height: i64, 25,
/// Tile width.
tile_width: i64, 25,
),
);
gegl_operation!(
struct_name: TileSeamless,
gegl_name: "tile-seamless",
append_crop: false,
values: (,),
);
gegl_operation!(
struct_name: Waterpixels,
gegl_name: "waterpixels",
append_crop: false,
values: (
/// How to fill superpixels.
fill: WaterpixelsFill, WaterpixelsFill::Average,
/// Spatial regularization, trade-off between superpixel regularity and
/// adherence to object boundaries.
regularization: i64, 0,
/// Superpixels size.
size: i64, 32,
/// Gradient smoothness.
smoothness: f64, 1.0,
),
);
gegl_operation!(
struct_name: Waves,
gegl_name: "waves",
append_crop: true,
values: (
/// Amplitude of the wave ripples.
amplitude: f64, 25.0,
/// Aspect ratio.
aspect: f64, 1.0,
/// Limit deformation in the image area.
clamp: bool, false,
/// Period/wavelength of the ripples.
period: f64, 100.0,
/// Phase shift of the waves.
phi: f64, 0.0,
/// Mathematical method for reconstructing pixel values.
sampler_type: WavesSamplerType, WavesSamplerType::Cubic,
/// Center X coordinate to start the waves from.
x: f64, 0.5,
/// Center Y coordinate to start the waves from.
y: f64, 0.5,
), ),
); );

View File

@ -1,33 +0,0 @@
# https://doc.rust-lang.org/cargo/reference/manifest.html
[package]
name = "interlinked"
description = "Generative art with GIMP, GEGL and ImageMagick."
repository = "https://git.bauke.xyz/driftingnebula/interlinked"
license = "AGPL-3.0-or-later"
version = "0.0.0"
authors = ["Bauke <me@bauke.xyz>"]
edition = "2021"
readme = "../README.md"
[lib]
path = "source/lib.rs"
[[bin]]
name = "interlinked"
path = "source/main.rs"
[lints]
workspace = true
[dependencies]
color-eyre = "0.6.2"
gegl = { path = "../gegl" }
subprocess = "0.2.9"
[dependencies.clap]
features = ["derive"]
version = "4.4.18"
[dev-dependencies]
insta = "1.34.0"

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@ -1,21 +0,0 @@
//! The [`clap`] command-line definitions.
mod run;
pub use {clap::Parser, run::*};
/// The Interlinked CLI.
#[derive(Debug, Parser)]
pub struct CliArgs {
/// Only render projects starting with the filter.
#[clap(short, long)]
pub filter: Option<String>,
/// Include default values in the GEGL graphs.
#[clap(long, default_value = "false")]
pub include_defaults: bool,
/// Don't render any images.
#[clap(long, default_value = "false")]
pub no_render: bool,
}

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@ -1,123 +0,0 @@
//! The CLI logic.
use {
crate::{all_projects, utilities::shell_command, CliArgs, Parser},
color_eyre::{eyre::OptionExt, Result},
gegl::GeglOperation,
std::{
fs::{create_dir_all, write},
path::Path,
time::Instant,
},
};
/// Run the CLI.
pub fn run() -> Result<()> {
let args = CliArgs::parse();
let projects = if let Some(filter) = args.filter {
all_projects()
.into_iter()
.filter(|project| project.name.starts_with(&filter))
.collect::<Vec<_>>()
} else {
all_projects().into_iter().collect()
};
let base_out_dir = Path::new("output/rust/");
for project in projects {
let start = Instant::now();
let (width, height) = project.resolution;
let out_dir = base_out_dir.join(&project.name);
create_dir_all(&out_dir)?;
println!(
"→ {} ({}x{}, {} base operations ({} including crops))",
project.name,
width,
height,
project.operations.len(),
project
.operations
.iter()
.map(|op| if op.append_crop_operation() { 2 } else { 1 })
.sum::<i32>(),
);
let graph = project
.operations
.into_iter()
.flat_map(|op| {
let mut graph = vec![op.graph(args.include_defaults)];
if op.append_crop_operation() {
graph.push(
gegl::Crop::default()
.with_height(height as f64)
.with_width(width as f64)
.graph(args.include_defaults),
)
}
graph
})
.collect::<Vec<_>>();
let pretty_graph = graph
.iter()
.map(|params| {
params
.iter()
.map(|param| {
if param.starts_with("gegl:") {
param.to_string()
} else {
format!(" {}", param)
}
})
.collect::<Vec<_>>()
.join("\n")
})
.collect::<Vec<_>>()
.join("\n\n");
let graph_file = out_dir.join(format!("{}.txt", project.name));
write(graph_file, pretty_graph)?;
if args.no_render {
let end = Instant::now();
println!("{:?} (not rendered)", end - start);
continue;
}
let out_file = out_dir.join(format!("{}.png", project.name));
let out_file = out_file
.to_str()
.ok_or_eyre("Failed to convert out_file to str")?;
let input = if project.create_input_image {
shell_command(format!(
"convert -size {}x{} xc:white {}",
width, height, out_file
))?;
format!("-i {}", out_file)
} else {
String::new()
};
let graph = graph
.into_iter()
.map(|op| op.join(" "))
.collect::<Vec<_>>()
.join(" ");
shell_command(format!("gegl {} -o {} -- {}", input, out_file, graph))?;
if project.turn_off_alpha {
shell_command(format!("convert {0} -alpha Off {0}", out_file))?;
}
let end = Instant::now();
println!("{:?}", end - start);
}
Ok(())
}

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@ -1,36 +0,0 @@
//! # Interlinked.
//!
//! > **Generative art with GIMP, GEGL and ImageMagick.**
mod cli;
pub mod projects;
pub mod utilities;
use gegl::GeglOperation;
pub use {cli::*, projects::all_projects};
/// An individual project with all the operations to generate it.
#[derive(Debug)]
pub struct Project {
/// Whether to start from an empty input image.
///
/// Some operations require an input buffer to start from so this will create
/// an empty image with `imagemagick` and then use that as the input.
pub create_input_image: bool,
/// The name of this project.
pub name: String,
/// The list of operations.
pub operations: Vec<Box<dyn GeglOperation>>,
/// The resolution of the image as a tuple of width and height.
pub resolution: (i64, i64),
/// Whether to explicitly turn off the image's alpha channel after finishing
/// rendering the operations.
///
/// TODO: Explain why this exists after I've figured it out myself again. x)
pub turn_off_alpha: bool,
}

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@ -1,7 +0,0 @@
//! # Interlinked.
//!
//! > **Generative art with GIMP, GEGL and ImageMagick.**
fn main() -> color_eyre::Result<()> {
interlinked::run()
}

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@ -1,10 +0,0 @@
//! All [`Project`]s created with Interlinked.
use crate::Project;
pub mod year_2022;
/// Get all [`Project`]s in a single [`Vec`].
pub fn all_projects() -> Vec<Project> {
vec![year_2022::day_2022_03_06()]
}

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@ -1,59 +0,0 @@
//! The project made on 2022-03-06.
use {crate::Project, gegl::*};
/// The project made on 2022-03-06.
pub fn day_2022_03_06() -> Project {
Project {
create_input_image: false,
name: "2022-03-06".to_string(),
operations: vec![
SimplexNoise::default()
.with_scale(4.0)
.with_seed(2_071_140_406.0)
.boxed(),
Newsprint::default()
.with_color_model(NewsprintColorModel::Rgb)
.with_pattern2(NewsprintPattern::Line)
.with_period2(200.0)
.with_angle2(15.0)
.with_pattern3(NewsprintPattern::Line)
.with_period3(200.0)
.with_angle3(45.0)
.with_pattern4(NewsprintPattern::Line)
.with_period4(200.0)
.with_angle4(0.0)
.boxed(),
Mirrors::default().boxed(),
Softglow::default().boxed(),
Newsprint::default().boxed(),
StereographicProjection::default().with_tilt(123.0).boxed(),
FocusBlur::default()
.with_blur_radius(11.5)
.with_blur_type(FocusBlurType::Gaussian)
.with_midpoint(0.6)
.with_radius(0.9)
.boxed(),
Newsprint::default()
.with_color_model(NewsprintColorModel::Rgb)
.with_pattern2(NewsprintPattern::Diamond)
.with_period2(200.0)
.with_angle2(0.0)
.with_pattern3(NewsprintPattern::Diamond)
.with_period3(200.0)
.with_angle3(35.0)
.with_pattern4(NewsprintPattern::Diamond)
.with_period4(200.0)
.with_angle4(55.0)
.boxed(),
FocusBlur::default()
.with_blur_radius(11.5)
.with_blur_type(FocusBlurType::Gaussian)
.with_midpoint(0.6)
.with_radius(0.9)
.boxed(),
],
resolution: (1920, 1080),
turn_off_alpha: false,
}
}

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//! Helper and utility functions.
use {
color_eyre::Result,
subprocess::{Exec, NullFile},
};
/// Run a command using [`subprocess`] and discard the output.
pub fn shell_command(command: String) -> Result<()> {
Exec::shell(command)
.stdout(NullFile)
.stderr(NullFile)
.capture()?;
Ok(())
}