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a362a9a13d
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c2e8b7c5b5
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@ -4,59 +4,21 @@ use crate::gegl_enum;
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gegl_enum!(
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gegl_enum!(
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FocusBlurShape,
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FocusBlurShape,
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Circle => "circle",
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Circle: "circle",
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Square => "square",
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Square: "square",
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Diamond => "diamond",
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Diamond: "diamond",
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Horizontal => "horizontal",
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Horizontal: "horizontal",
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Vertical => "vertical",
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Vertical: "vertical",
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);
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);
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gegl_enum!(
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gegl_enum!(
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FocusBlurType,
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FocusBlurType,
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Gaussian => "gaussian",
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Gaussian: "gaussian",
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Lens => "lens",
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Lens: "lens",
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);
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);
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gegl_enum!(
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gegl_enum!(
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MazeAlgorithmType,
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MazeAlgorithmType,
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DepthFirst => "depth-first",
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DepthFirst: "depth-first",
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Prim => "prim",
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Prim: "prim",
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);
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gegl_enum!(
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MedianBlurAbyssPolicy,
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None => "none",
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Clamp => "clamp",
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);
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gegl_enum!(
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MedianBlurNeighborhood,
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Square => "square",
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Circle => "circle",
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Diamond => "diamond",
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);
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gegl_enum!(
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MosaicTileType,
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Squares => "squares",
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Hexagons => "hexagons",
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Octagons => "octagons",
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Triangles => "triangles",
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);
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gegl_enum!(
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NewsprintPattern,
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Line => "line",
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Circle => "circle",
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Diamond => "diamond",
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Pssquare => "pssquare",
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Cross => "cross",
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);
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gegl_enum!(
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NewsprintColorModel,
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BlackOnWhite => "black-on-white",
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Cmyk => "cmyk",
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Rgb => "rgb",
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WhiteOnBlack => "white-on-black",
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);
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);
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@ -49,7 +49,7 @@ macro_rules! gegl_operation {
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macro_rules! gegl_enum {
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macro_rules! gegl_enum {
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(
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(
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$enum_name:ident,
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$enum_name:ident,
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$($key:ident => $value:expr),*,
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$($key:ident: $value:expr),*,
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) => {
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) => {
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#[doc = "TODO: Generate documentation for [`gegl_enum!`]."]
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#[doc = "TODO: Generate documentation for [`gegl_enum!`]."]
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#[derive(Debug)]
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#[derive(Debug)]
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@ -115,134 +115,3 @@ gegl_operation!(
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y: i64, 16, "Vertical width of cells pixels.",
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y: i64, 16, "Vertical width of cells pixels.",
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),
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),
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);
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);
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gegl_operation!(
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struct_name: MedianBlur,
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gegl_name: "median-blur",
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append_crop: false,
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values: (
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abyss_policy: MedianBlurAbyssPolicy, MedianBlurAbyssPolicy::Clamp, "How image edges are handled.",
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alpha_percentile: f64, 50.0, "Neighborhood alpha percentile.",
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high_precision: bool, false, "Avoid clipping and quantization",
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neighborhood: MedianBlurNeighborhood, MedianBlurNeighborhood::Circle, "Neighborhood type.",
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percentile: f64, 50.0, "Neighborhood color percentile.",
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radius: f64, 3.0, "Neighborhood radius, a negative value will calculate with inverted percentiles.",
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),
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);
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gegl_operation!(
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struct_name: Mirrors,
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gegl_name: "mirrors",
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append_crop: false,
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values: (
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clip: bool, true, "Clip result to input size.",
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c_x: f64, 0.5, "X coordinate of symmetry center in output.",
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c_y: f64, 0.5, "Y coordinate of symmetry center in output.",
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input_scale: f64, 100.0, "Scale factor to make rendering size bigger.",
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m_angle: f64, 0.0, "Rotation applied to the mirrors.",
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n_segs: i64, 6, "Number of mirrors to use.",
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output_scale: f64, 1.0, "Scale factor to make rendering size bigger.",
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o_x: f64, 0.0, "X axis ratio for the center of mirroring",
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o_y: f64, 0.0, "Y axis ratio for the center of mirroring",
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r_angle: f64, 0.0, "Rotation applied to the result.",
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trim_x: f64, 0.0, "X axis ratio for trimming mirror expanse",
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trim_y: f64, 0.0, "Y axis ratio for trimming mirror expanse",
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warp: bool, true, "Fill full output area.",
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),
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);
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gegl_operation!(
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struct_name: Mosaic,
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gegl_name: "mosaic",
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append_crop: false,
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values: (
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antialiasing: bool, true, "Enables smoother tile output.",
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color_averaging: bool, true, "Tile color based on average of subsumed pixels.",
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color_variation: f64, 0.2, "Magnitude of random color variations.",
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joints_color: String, "#000".to_string(), "Joints color.",
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light_color: String, "#fff".to_string(), "Light color.",
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light_dir: f64, 135.0, "Direction of light-source (in degrees).",
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seed: f64, 0.0, "Random seed.",
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tile_allow_split: bool, true, "Allows splitting tiles at hard edges.",
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tile_height: f64, 4.0, "Apparent height of each tile (in pixels).",
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tile_neatness: f64, 0.65, "Deviation from perfectly formed tiles.",
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tile_size: f64, 15.0, "Average diameter of each tile (in pixels).",
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tile_spacing: f64, 1.0, "Inter-tile spacing (in pixels).",
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tile_surface: bool, false, "Surface characteristics.",
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tile_type: MosaicTileType, MosaicTileType::Hexagons, "What shape to use for tiles.",
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),
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);
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gegl_operation!(
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struct_name: Newsprint,
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gegl_name: "newsprint",
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append_crop: false,
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values: (
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aa_samples: i64, 16, "Number of samples that are averaged for antialiasing the result.",
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angle: f64, 75.0, "Black angle.",
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angle2: f64, 15.0, "Red and cyan angle.",
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angle3: f64, 45.0, "Green and magenta angle.",
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angle4: f64, 0.0, "Blue and yellow angle.",
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angleboost: f64, 0.0, "Multiplication factor for desired rotation of the local space for texture, the way this is computed makes it weak for desaturated colors and possibly stronger where there is color.",
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black_pullout: f64, 1.0, "How much of common gray to pull out of CMY.",
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blocksize: f64, -1.0, "Number of periods per tile, this tiling avoids high frequency anomaly that angle boost causes.",
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color_model: NewsprintColorModel, NewsprintColorModel::BlackOnWhite, "How many inks to use.",
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pattern: NewsprintPattern, NewsprintPattern::Line, "Black halftoning/dot pattern to use.",
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pattern2: NewsprintPattern, NewsprintPattern::Line, "Red and cyan halftoning/dot pattern to use.",
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pattern3: NewsprintPattern, NewsprintPattern::Line, "Green and magenta halftoning/dot pattern to use.",
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pattern4: NewsprintPattern, NewsprintPattern::Line, "Blue and yellow halftoning/dot pattern to use.",
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period: f64, 12.0, "Black number of pixels across one repetition of a base pattern at base resolution.",
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period2: f64, 12.0, "Red and cyan number of pixels across one repetition of a base pattern at base resolution.",
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period3: f64, 12.0, "Green and magenta number of pixels across one repetition of a base pattern at base resolution.",
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period4: f64, 12.0, "Blue and yellow number of pixels across one repetition of a base pattern at base resolution.",
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turbulence: f64, 0.0, "Color saturation dependent compression of period.",
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),
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);
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gegl_operation!(
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struct_name: NoisePick,
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gegl_name: "noise-pick",
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append_crop: true,
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values: (
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pct_random: f64, 50.0, "Randomization percentage.",
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repeat: i64, 1, "Amount of repetitions to make.",
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seed: f64, 0.0, "Random seed.",
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),
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);
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gegl_operation!(
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struct_name: Oilify,
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gegl_name: "oilify",
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append_crop: false,
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values: (
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exponent: i64, 8, "Exponent for processing, controls smoothness.",
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intensities: i64, 128, "Histogram size.",
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mask_radius: i64, 4, "Radius of circle around pixel.",
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use_inten: bool, true, "Use pixel luminance values.",
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),
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);
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gegl_operation!(
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struct_name: Plasma,
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gegl_name: "plasma",
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append_crop: false,
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values: (
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height: i64, 768, "Height of the generated buffer",
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seed: f64, 0.0, "Random seed.",
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turbulence: f64, 1.0, "High values give more variation in details.",
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width: i64, 1024, "Width of the generated buffer.",
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x: i64, 0, "X coordinate start of the generated buffer.",
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y: i64, 0, "Y coordinate start of the generated buffer.",
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),
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);
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gegl_operation!(
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struct_name: SimplexNoise,
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gegl_name: "simplex-noise",
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append_crop: true,
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values: (
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iterations: i64, 1, "The number of noise octaves.",
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scale: f64, 1.0, "The scale of the noise function.",
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seed: f64, 1.0, "The random seed for the noise function.",
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),
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);
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