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3 changed files with 10 additions and 179 deletions

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@ -4,59 +4,21 @@ use crate::gegl_enum;
gegl_enum!(
FocusBlurShape,
Circle => "circle",
Square => "square",
Diamond => "diamond",
Horizontal => "horizontal",
Vertical => "vertical",
Circle: "circle",
Square: "square",
Diamond: "diamond",
Horizontal: "horizontal",
Vertical: "vertical",
);
gegl_enum!(
FocusBlurType,
Gaussian => "gaussian",
Lens => "lens",
Gaussian: "gaussian",
Lens: "lens",
);
gegl_enum!(
MazeAlgorithmType,
DepthFirst => "depth-first",
Prim => "prim",
);
gegl_enum!(
MedianBlurAbyssPolicy,
None => "none",
Clamp => "clamp",
);
gegl_enum!(
MedianBlurNeighborhood,
Square => "square",
Circle => "circle",
Diamond => "diamond",
);
gegl_enum!(
MosaicTileType,
Squares => "squares",
Hexagons => "hexagons",
Octagons => "octagons",
Triangles => "triangles",
);
gegl_enum!(
NewsprintPattern,
Line => "line",
Circle => "circle",
Diamond => "diamond",
Pssquare => "pssquare",
Cross => "cross",
);
gegl_enum!(
NewsprintColorModel,
BlackOnWhite => "black-on-white",
Cmyk => "cmyk",
Rgb => "rgb",
WhiteOnBlack => "white-on-black",
DepthFirst: "depth-first",
Prim: "prim",
);

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@ -49,7 +49,7 @@ macro_rules! gegl_operation {
macro_rules! gegl_enum {
(
$enum_name:ident,
$($key:ident => $value:expr),*,
$($key:ident: $value:expr),*,
) => {
#[doc = "TODO: Generate documentation for [`gegl_enum!`]."]
#[derive(Debug)]

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@ -115,134 +115,3 @@ gegl_operation!(
y: i64, 16, "Vertical width of cells pixels.",
),
);
gegl_operation!(
struct_name: MedianBlur,
gegl_name: "median-blur",
append_crop: false,
values: (
abyss_policy: MedianBlurAbyssPolicy, MedianBlurAbyssPolicy::Clamp, "How image edges are handled.",
alpha_percentile: f64, 50.0, "Neighborhood alpha percentile.",
high_precision: bool, false, "Avoid clipping and quantization",
neighborhood: MedianBlurNeighborhood, MedianBlurNeighborhood::Circle, "Neighborhood type.",
percentile: f64, 50.0, "Neighborhood color percentile.",
radius: f64, 3.0, "Neighborhood radius, a negative value will calculate with inverted percentiles.",
),
);
gegl_operation!(
struct_name: Mirrors,
gegl_name: "mirrors",
append_crop: false,
values: (
clip: bool, true, "Clip result to input size.",
c_x: f64, 0.5, "X coordinate of symmetry center in output.",
c_y: f64, 0.5, "Y coordinate of symmetry center in output.",
input_scale: f64, 100.0, "Scale factor to make rendering size bigger.",
m_angle: f64, 0.0, "Rotation applied to the mirrors.",
n_segs: i64, 6, "Number of mirrors to use.",
output_scale: f64, 1.0, "Scale factor to make rendering size bigger.",
o_x: f64, 0.0, "X axis ratio for the center of mirroring",
o_y: f64, 0.0, "Y axis ratio for the center of mirroring",
r_angle: f64, 0.0, "Rotation applied to the result.",
trim_x: f64, 0.0, "X axis ratio for trimming mirror expanse",
trim_y: f64, 0.0, "Y axis ratio for trimming mirror expanse",
warp: bool, true, "Fill full output area.",
),
);
gegl_operation!(
struct_name: Mosaic,
gegl_name: "mosaic",
append_crop: false,
values: (
antialiasing: bool, true, "Enables smoother tile output.",
color_averaging: bool, true, "Tile color based on average of subsumed pixels.",
color_variation: f64, 0.2, "Magnitude of random color variations.",
joints_color: String, "#000".to_string(), "Joints color.",
light_color: String, "#fff".to_string(), "Light color.",
light_dir: f64, 135.0, "Direction of light-source (in degrees).",
seed: f64, 0.0, "Random seed.",
tile_allow_split: bool, true, "Allows splitting tiles at hard edges.",
tile_height: f64, 4.0, "Apparent height of each tile (in pixels).",
tile_neatness: f64, 0.65, "Deviation from perfectly formed tiles.",
tile_size: f64, 15.0, "Average diameter of each tile (in pixels).",
tile_spacing: f64, 1.0, "Inter-tile spacing (in pixels).",
tile_surface: bool, false, "Surface characteristics.",
tile_type: MosaicTileType, MosaicTileType::Hexagons, "What shape to use for tiles.",
),
);
gegl_operation!(
struct_name: Newsprint,
gegl_name: "newsprint",
append_crop: false,
values: (
aa_samples: i64, 16, "Number of samples that are averaged for antialiasing the result.",
angle: f64, 75.0, "Black angle.",
angle2: f64, 15.0, "Red and cyan angle.",
angle3: f64, 45.0, "Green and magenta angle.",
angle4: f64, 0.0, "Blue and yellow angle.",
angleboost: f64, 0.0, "Multiplication factor for desired rotation of the local space for texture, the way this is computed makes it weak for desaturated colors and possibly stronger where there is color.",
black_pullout: f64, 1.0, "How much of common gray to pull out of CMY.",
blocksize: f64, -1.0, "Number of periods per tile, this tiling avoids high frequency anomaly that angle boost causes.",
color_model: NewsprintColorModel, NewsprintColorModel::BlackOnWhite, "How many inks to use.",
pattern: NewsprintPattern, NewsprintPattern::Line, "Black halftoning/dot pattern to use.",
pattern2: NewsprintPattern, NewsprintPattern::Line, "Red and cyan halftoning/dot pattern to use.",
pattern3: NewsprintPattern, NewsprintPattern::Line, "Green and magenta halftoning/dot pattern to use.",
pattern4: NewsprintPattern, NewsprintPattern::Line, "Blue and yellow halftoning/dot pattern to use.",
period: f64, 12.0, "Black number of pixels across one repetition of a base pattern at base resolution.",
period2: f64, 12.0, "Red and cyan number of pixels across one repetition of a base pattern at base resolution.",
period3: f64, 12.0, "Green and magenta number of pixels across one repetition of a base pattern at base resolution.",
period4: f64, 12.0, "Blue and yellow number of pixels across one repetition of a base pattern at base resolution.",
turbulence: f64, 0.0, "Color saturation dependent compression of period.",
),
);
gegl_operation!(
struct_name: NoisePick,
gegl_name: "noise-pick",
append_crop: true,
values: (
pct_random: f64, 50.0, "Randomization percentage.",
repeat: i64, 1, "Amount of repetitions to make.",
seed: f64, 0.0, "Random seed.",
),
);
gegl_operation!(
struct_name: Oilify,
gegl_name: "oilify",
append_crop: false,
values: (
exponent: i64, 8, "Exponent for processing, controls smoothness.",
intensities: i64, 128, "Histogram size.",
mask_radius: i64, 4, "Radius of circle around pixel.",
use_inten: bool, true, "Use pixel luminance values.",
),
);
gegl_operation!(
struct_name: Plasma,
gegl_name: "plasma",
append_crop: false,
values: (
height: i64, 768, "Height of the generated buffer",
seed: f64, 0.0, "Random seed.",
turbulence: f64, 1.0, "High values give more variation in details.",
width: i64, 1024, "Width of the generated buffer.",
x: i64, 0, "X coordinate start of the generated buffer.",
y: i64, 0, "Y coordinate start of the generated buffer.",
),
);
gegl_operation!(
struct_name: SimplexNoise,
gegl_name: "simplex-noise",
append_crop: true,
values: (
iterations: i64, 1, "The number of noise octaves.",
scale: f64, 1.0, "The scale of the noise function.",
seed: f64, 1.0, "The random seed for the noise function.",
),
);